![]() Great Heavy Soul Arrow is often a sorcerer's bread and butter spell, and it can be of great use here as well. This weapon's Warcry skill will give players a quick and easy buff that will aid in taking chunks out of the boss' HP bar. ![]() The Dragonslayer's Axe is a one-handed axe that has an even split between physical and lightning attack along with relatively fast swing speed. Weapons that innately possess lightning attack or have been infused with a Lightning Gem would be decent choices here, however, as mentioned above, faster ones would be better to use against the Soul of Cinder. RELATED: The Most Overpowered Weapons In Dark Souls 3 Lightning Weapon Suggestion It is recommended to use a lightning or dark weapon since the boss is weak to those elements in both phases.Ī faster weapon would be better, as this game's final boss has quite a lot of poise and can't really be bullied by greatweapons easily, therefore only perform 1 or 2 hits at a time and focus on evading attacks more than launching them. What exact weapon the Ashen One uses does not matter a great deal as long as it is not a fire, bleed, or poison armament, as the Soul of Cinder is resistant or immune to these. Throws a huge bolt of lightning down at point-blank range that causes an electric explosion with a smaller radius than one expects can be dodged by rolling away or even rolling behind the boss Launches a Sunlight Spear into the sky, which explodes into many smaller bolts that chase the player with excellent homing which the player must also dodge at the last second to fully evade Hurls a bolt of lightning at the player which must be dodged at the last second to avoid damage Similar to the one used by players wielding a greatsword, but launches the boss higher and farther roll towards the Soul of Cinder when they are in the air to pass under them and find their back for an easy couple of hits as they land and readjustĪnnoying and hard to see coming, try to constantly be circling the boss to avoid getting hit by this stamina-draining stun move ![]() Keep an eye on the boss's offhand, as they will sometimes reach out to grab the player and then cast an explosive spell while holding them that will deal a lot of damage roll away to avoid this A straight sword with more than 2k AR and very high resistances are not uncummon, which make new game plus runs just boring.When the boss stands upright without moving, get as far away as possible, for this string of slashes has a huge range and will end in an AoE blast of fire Convergence starts out quite challenging and then becomes either even more difficult or a simple cakewalk in the park if you pick your magic buffs right. The balancing is a lot worse than in Cinders, in my opinion. It also has awesome redesigned bosses or completely new ones, which aren´t just a reskin of existing ones. The difficulty curve is linear, so you usually won´t encounter a wall which stops you from progressing, because it´s too difficult.īut as others have already mentioned, the devs don´t seem to have a clear vision of what they want to do, they often remove and later reintroduce features.Ĭonvergence has a lot less content than Cinders and concentrates more on magic. I have played both, and they each have their pros and cons.Ĭinders has an insane amount of weapons, armor and (upgradable) spells customizable difficulty, a lot of new movesets for weapons and weapon arts upgradable covenants and a lot of more stuff, which is way too much to list here.
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